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	<title>Prototyping Archives - The Golioth Developer Blog</title>
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	<title>Prototyping Archives - The Golioth Developer Blog</title>
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		<title>A Physical Meme Terminal for Distributed Teams</title>
		<link>https://blog.golioth.io/a-physical-meme-terminal-for-distributed-teams/</link>
		
		<dc:creator><![CDATA[Chris Gammell]]></dc:creator>
		<pubDate>Tue, 23 Dec 2025 17:21:40 +0000</pubDate>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[Solutions]]></category>
		<guid isPermaLink="false">https://blog.golioth.io/?p=10422</guid>

					<description><![CDATA[<p>Have you ever wanted to bypass slack and send a meme directly to your co-worker's desk? This hack day project builds on top of work from 2022 and pulls in some new features of Golioth's IoT platform, as well as some vibe coded front end / back end work to make the experience smoother. Dive into each part of the project in this blog and associated video.</p>
<p>The post <a href="https://blog.golioth.io/a-physical-meme-terminal-for-distributed-teams/">A Physical Meme Terminal for Distributed Teams</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
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		<item>
		<title>Hardware MVP: Why &#8220;Start Ugly&#8221; Beats Perfect in the AI Age</title>
		<link>https://blog.golioth.io/hardware-mvp-why-start-ugly-beats-perfect-in-the-ai-age/</link>
		
		<dc:creator><![CDATA[Brian Rucker]]></dc:creator>
		<pubDate>Thu, 19 Jun 2025 13:56:07 +0000</pubDate>
				<category><![CDATA[Prototyping]]></category>
		<guid isPermaLink="false">https://blog.golioth.io/?p=9697</guid>

					<description><![CDATA[<p>Building a connected product? Start ugly. Duct tape a dev board to your prototype. Don&#8217;t worry about enclosures. Focus on the data you need and the fastest way to test it. This isn&#8217;t just scrappy startup advice—it&#8217;s a survival strategy for embedded engineers in 2025. Silicon Speed vs. Software Expectations Here&#8217;s the uncomfortable truth: the [&#8230;]</p>
<p>The post <a href="https://blog.golioth.io/hardware-mvp-why-start-ugly-beats-perfect-in-the-ai-age/">Hardware MVP: Why &#8220;Start Ugly&#8221; Beats Perfect in the AI Age</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
			</item>
		<item>
		<title>Adding sound to the Aludel Elixir based Reference Designs</title>
		<link>https://blog.golioth.io/adding-sound-to-the-aludel-elixir-based-reference-designs/</link>
		
		<dc:creator><![CDATA[Chris Gammell]]></dc:creator>
		<pubDate>Thu, 13 Feb 2025 15:25:13 +0000</pubDate>
				<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Reference Designs]]></category>
		<category><![CDATA[Aludel Elixir]]></category>
		<category><![CDATA[Buzzer]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[Thingy:91]]></category>
		<category><![CDATA[zephyr]]></category>
		<guid isPermaLink="false">https://blog.golioth.io/?p=9056</guid>

					<description><![CDATA[<p>This post highlights moving code from one Zephyr project to another and all the considerations for code portability.</p>
<p>The post <a href="https://blog.golioth.io/adding-sound-to-the-aludel-elixir-based-reference-designs/">Adding sound to the Aludel Elixir based Reference Designs</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
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		<item>
		<title>Posting to Bluesky from a Microcontroller</title>
		<link>https://blog.golioth.io/posting-to-bluesky-from-a-microcontroller/</link>
		
		<dc:creator><![CDATA[Dan Mangum]]></dc:creator>
		<pubDate>Thu, 21 Nov 2024 15:20:25 +0000</pubDate>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Integrations]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[demo]]></category>
		<guid isPermaLink="false">https://blog.golioth.io/?p=8310</guid>

					<description><![CDATA[<p>Bluesky has seen a large increase in its number of users over the last few weeks. To learn more about how the AT Protocol works, we set up a Pipeline to allow for microcontrollers to post to Bluesky via Golioth.</p>
<p>The post <a href="https://blog.golioth.io/posting-to-bluesky-from-a-microcontroller/">Posting to Bluesky from a Microcontroller</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
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		<title>Zephyr for Hardware Engineers: GPIO</title>
		<link>https://blog.golioth.io/zephyr-for-hardware-engineers-gpio/</link>
		
		<dc:creator><![CDATA[Chris Gammell]]></dc:creator>
		<pubDate>Thu, 05 Sep 2024 12:30:40 +0000</pubDate>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[How To]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Zephyr]]></category>
		<category><![CDATA[Bindings]]></category>
		<category><![CDATA[Code Samples]]></category>
		<category><![CDATA[gpio]]></category>
		<guid isPermaLink="false">https://goliothblogdev.wpenginepowered.com/?p=7872</guid>

					<description><![CDATA[<p>Did you know that Zephyr doesn't have a plain old GPIO example? The closest thing is the blinky example that controls LEDs. Why is that? Zephyr expects you to write your own devicetree bindings. It's not that hard, and it's the topic of today's post.</p>
<p>The post <a href="https://blog.golioth.io/zephyr-for-hardware-engineers-gpio/">Zephyr for Hardware Engineers: GPIO</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
			</item>
		<item>
		<title>Embedded Rust with Golioth and the Nordic nRF9160</title>
		<link>https://blog.golioth.io/embedded-rust-with-golioth-and-the-nordic-nrf9160/</link>
		
		<dc:creator><![CDATA[Chris Gammell]]></dc:creator>
		<pubDate>Tue, 14 Dec 2021 21:40:39 +0000</pubDate>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Firmware]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[Embedded]]></category>
		<category><![CDATA[Golioth Labs]]></category>
		<category><![CDATA[Rust]]></category>
		<guid isPermaLink="false">https://blog.golioth.network/?p=415</guid>

					<description><![CDATA[<p>Team members Lachlan and Chris discuss an implementation of a Rust code sample with Golioth and the Nordic Semiconductor nRF9160. There is a demo of the code working in the video attached below. What is Rust? Rust is a high-level, general-purpose programming language, syntactically similar to C and C++. It is fast and memory-efficient and [&#8230;]</p>
<p>The post <a href="https://blog.golioth.io/embedded-rust-with-golioth-and-the-nordic-nrf9160/">Embedded Rust with Golioth and the Nordic nRF9160</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
			</item>
		<item>
		<title>Trying out Golioth with PlatformIO and Arduino Core</title>
		<link>https://blog.golioth.io/trying-out-golioth-with-platformio-and-arduino-core/</link>
		
		<dc:creator><![CDATA[Chris Gammell]]></dc:creator>
		<pubDate>Thu, 09 Dec 2021 20:46:56 +0000</pubDate>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Protocols]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[MQTT]]></category>
		<category><![CDATA[PlatformIO]]></category>
		<guid isPermaLink="false">https://blog.golioth.network/?p=398</guid>

					<description><![CDATA[<p>Note: The arduino-sdk repository showcased in this post is deprecated. GoliothLabs has two experimental repositories that may work as replacements: Golioth ESP-IDF with Arduino as a component Golioth PlatformIO/Arduino Demo In this post and associated video, we&#8217;re talking about interfacing hardware to Golioth using popular tools like PlatformIO and Arduino Core (API). Alvaro shows how [&#8230;]</p>
<p>The post <a href="https://blog.golioth.io/trying-out-golioth-with-platformio-and-arduino-core/">Trying out Golioth with PlatformIO and Arduino Core</a> appeared first on <a href="https://blog.golioth.io">The Golioth Developer Blog</a>.</p>
]]></description>
		
		
		
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